![]() ![]() Switching to the 'Aggressive' mode also allows Twinsen to engage in combat via punching and kicking. Combat in the game is mainly conducted using the Magic Ball, a glowing ball of energy which the player throws towards enemies, the trajectory and angle of the ball changing depending on the mode the player is in. The player-character, Twinsen, can be switched between four different 'behaviour modes' (Normal, Athletic/Sporty, Aggressive, and Discreet), each changing the character's abilities and interactions with the game world. After completion of certain tasks the player is presented with a full motion video cut-scene. All characters and vehicles in the game, including some props in the world, are real 3D polygon-based objects, performing actions within 2D pre-rendered environments. Little Big Adventure is a real-time pseudo-3D isometric action-adventure game. A sequel was released under the name of Little Big Adventure 2 (also known as Twinsen's Odyssey). The game was later ported to the PlayStation and released in Japan and Europe in 19 respectively, and to Android and iOS devices in 2014. The game was initially released on CD-ROM and some time later on floppy disks the CD-ROM version featured full motion video, music and speech whereas the floppy disk version has MIDI music files and still images to replace the videos. Over 400,000 copies of the game were sold worldwide in the first release. It was published in Europe by Electronic Arts and in North America, Asia and Oceania under the name Relentless: Twinsen's Adventure by Activision. Little Big Adventure is an action-adventure game developed by Adeline Software International and first released at the end of 1994. Be patient :-)įrédérick Raynal, Frantz Cournil, Olivier Lhermite. ![]() Unfortunately, this game is currently available only in this version. If you prefer to use a java applet emulator, follow this link. This game is emulated by javascript emulator em-dosbox. For fullscreen press 'Right Alt' + 'Enter'. LBA2: "You can throw the Magic Ball and make it bounce in different ways: For that, you need the Tunic since it allows you to store Magic power that the Ball consumes at each throw.Game is controlled by the same keys that are used to playing under MS DOS. Its trajectories will also become more effective with each new level, as long as you have enough magic in stock! The Ball will use up magic each time it is thrown." Each time you reach a higher level of magic, the Magic Ball's striking power will increase. In LBA2, it's found in the basement of the house. In LBA, the magic ball is found in a closet in Twinsen's house. Twinsen's hand-to-hand attack and his Car's cannon can hit the same enemies as his current level of Ball can. Enemies that can be hit with a ball of a certain color are generally styled in the same color. Each upgrade allows it to hurt new kinds of enemies and deal more damage to previous ones. In LBA2, by pressing the fire button again while the ball is en-route, the player can make it return prematurely.Īs Twinsen acquires new levels of magic as the plot progresses, the Magic Ball is upgraded to Green Ball, Red Ball and finally Fire Ball. Each ball throw consumes 1/2 MP and if he doesn't have any, it can still be thrown, but it won't bounce. The ball can be thrown in different trajectories depending on the behaviour of Twinsen, and will bounce on different surfaces a couple of times before returning to him. It can be thrown to enemies, inflicting a certain amount of damage depending on the magic level, but it can also be thrown to levers, activating them, or to keys, picking them up. ![]()
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